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How To Repair Pipes Fallout 4

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Fallout: New Vegas overviews

Private challenges are activities that can be completed by the histrion character in Fallout: New Vegas.

Contents

  • 1 Characteristics
  • 2 Impale challenges
  • 3 Impairment challenges
  • four Other challenges
  • five Add-on challenges
    • 5.one Dead Coin challenges
    • 5.ii Honest Hearts challenges
    • five.3 Former Earth Dejection challenges
    • five.4 Lonesome Road challenges
    • 5.5 Gun Runners' Armory challenges

Characteristics

These challenges can exist located on the Pip-Boy under Data > Misc > Challenges. Upon completion of challenges, varying amounts of XP are granted to the player. There are also special perks such as Lord Death, that can only be unlocked by completing challenges.

The image of the perks you gain from challenges.

Challenges are listed below with a description next to it every bit seen in the Pip-Boy. Some challenges do not evidence upwardly until progress has been fabricated (e.k. A Little Critical but shows upwards subsequently y'all've scored at to the lowest degree one disquisitional striking with a i handed gun). Many challenges are non bachelor until a prior i of the same general type has been completed. For case completing Energetic unlocks More Energetic, Set Lasers for Fun, Beam (Weapon) Me Up, and Yous'll Bullheaded Somebody, and and so completing More than Energetic unlocks Critical Reaction, and Permit'southward Get Disquisitional.

Challenges may be completed once, iii times for increasing levels of a special perk, or repeated an unlimited number of times. Upon completing a claiming, a sound is heard, the aforementioned when you level upwardly in original Fallout and Fallout ii.

Kill challenges

Proper noun Recurring Prerequisite Enemy To Impale Amount To Kill Weapon To Use XP Perk Given Course ID
A Fistful of Hollars No - Any 42 Unarmed weapons 50 - 0015EB18
Abominable 3 ranks - Abominations 50 Whatsoever 50 Abominable 0015EB23
Animal Control iii ranks - Mutated Animals 50 Any 50 Animal Command 0015EB24
Bug Stomper three ranks - Mutated Insects 50 Whatsoever l Bug Stomper 0015EB20
Demise of the Machines 3 ranks - Robots 50 Any 50 Machine Head 0015EB22
Energetic No - Whatever 64 Energy Weapons 64 - 0015EB02
For a Few Hollars More Yes A Fistful of Hollars Whatsoever 75 Unarmed weapons 100 - 0015EB19
I Can Kill You With 1 Hand Yes - Whatever 250 One-handed guns 75 - 0015EB3A
Just Point and Click Yes - Whatsoever 250 Large 2-handled weapon 75 - 0015EB38
Kaboom No - Any 25 Explosives 50 - 0015EB09
Kaboom-boom-prisoner of war Yes Kaboom Any 50 Explosives 75 - 0015EB0A
More Energetic Yes Energetic Whatsoever 64 Energy Weapons 75 - 0015EB03
Not And so Up Close Yes Upwards Close Whatever 25 Thrown weapons 50 - 0015EAEE
Nuke it From Orbit No - Any 250 Shoulder mounted weapons 75 - 0015EB39
Shoot Em Up No - Any 75 Guns 75 - 0015EAFC
Shoot Em Upward Again Yes Shoot Em Up Any 75 Guns 75 - 0015EAFD
Super Mutant Massacre 3 ranks - Super mutants 50 Any 50 Mutant Massacrer 0015EB21
The Rifleman Yes - Any 250 Rifle-Grip Guns 75 - 0015EB37
This is Hacking Yes Up Closer Any 100 Ane Hand Melee 50 - 0015EB17
Up Close No - Any 50 Melee Weapons 75 - 0015EB12
Up Closer Yes Up Close Any 75 Melee Weapons 75 - 0015EB13

Damage challenges

Proper name Recurring Prerequisite Organ To Damage Type Of Damage Amount Of Damage Type Weapon To Apply Perk Given XP Form ID
...And Boy are My Artillery Tired No - Whatsoever Damage 100000 Unarmed Weapons - 75 0015EB1B
A Picayune Disquisitional No - Any Disquisitional-Hits 100 Ane-Handed Pistols - l 0015EB05
A Affair of Heart Yes - Body Cripple 100 Any - 75 0015EAEC
A Thing of Perception Yes - Head Cripple 100 Whatever - 75 0015EAEB
Aiming is Optional No Kaboom-blast-prisoner of war Any Harm 10000 Explosive Launchers - l 0015EB10
Beam (Weapon) Me Up No - Any Damage 25000 Burglarize-Grip Free energy Weapons Set Lasers for Fun 0 0015EAF7
Equalizer Master No - Any Damage 10000 Energy Weapons - l 001690E4
Click No Shoot Em Upward Over again Whatsoever Damage 20000 Any submachine gun, light automobile gun or minigun - 75 0015EB08
Condition Disquisitional Yes Shoot Em Up Again Any Critical-Hits 100 Burglarize-grip Guns - 50 0015EB04
Critical Reaction Yes More Energetic Any Critical-Hits 128 Two Handed Free energy Weapons - 75 0015EAFA
Destroy Something Not So Beautiful No A Fistful of Hollars Any Damage 10000 Unarmed Weapons Cute Beatdown 100 0015EB1A
Full of Stars Yes Lethal Weapons Head Cripple 100 Unarmed Weapons - 50 0015EB1F
Go For the Eyes Yes A Fistful of Hollars Head Harm 6000 Unarmed Weapons - 75 0015EB1C
Gotta Manus Grenade Information technology to Yous No Kaboom-boom-pow Whatsoever Damage 10000 Mines and thrown grenades - 100 0015EB0F
Gut Checker Yes Lethal Weapons Torso Cripple 100 Unarmed Weapons - l 0015EB1E
I Am Not Left Handed Yes - Enemies' Right Arms (Or Equivalent) Cripple 100 Whatever - 100 0015EAED
I Tin can Do It One Handed No Up Closer Any Damage 10000 One-handed Weapons Melee Hacker l 0015EB15
I've Got Shotgun No Shoot Em Up Whatever Harm 20000 Shotguns - 75 0015EB06
Knocked Up Yes - Knock down enemies. Knock Down 100 Any - 75 0015EAEF
Pb Dealer No - Any Damage 10000 Guns - 50 001690E5
Let'due south Go Critical Yes More Energetic Any Critical-Hits 64 Ane Handed Energy Weapons - 75 0015EAFB
Lethal Weapons Yes A Fistful of Hollars Any Critical-Hits 100 Unarmed Weapons - 50 0015EB1D
Limber Jack Yes - Limbs Cripple 100 Whatsoever - l 0015EAE9
Beloved the Bomb No - Any Damage 10000 Explosive Weapons - l 001690E3
New Vegas Samurai No - Whatsoever Damage 10000 Melee Weapons - l 001690E2
Quondam-Tyme Brawler No - Any Damage 10000 Unarmed Weapons - 50 001690E8
Set Lasers for Fun No - Whatsoever Impairment 16000 One-handed Energy Weapons Set up Lasers for Fun 0 0015EB0E
The Big Squeezy No Shoot Em Up Over again Any Damage 18000 Rifle-Grip Guns - 75 0015EB07
Ii Hands are Better than One No Up Closer Any Damage 10000 Two-handed Weapons Melee Hacker fifty 0015EB14
Were You Using That? Yes Up Closer Limbs Cripple 200 Two-handed melee weapons - 50 0015EB0B
You'll Bullheaded Somebody Yes - Head Harm 4096 Energy Weapons - 100 0015EB0D

Other challenges

Name Recurring Prerequisite Requirement Corporeality to do Perk Given XP Form ID
...And Know Disintegrations No - Disintegrate enemies with laser weapons 32 - 75 0015EB01
...And Non a drop to Drink No - Drinkable water items 100 Camel of the Mojave 100 0015EAF8
...Or Are You Just Happy to Run across Me? No - Explode enemy pants 25 - 50 0015EB0C
All Things in Modder Nation Yes - Employ mods to weapons xx - fifty 0015EAF5
Apocalypse Ain't Got Nothin' On Me No Lord Death of Murder Mountain Kill annihilation (and pretty much everything) one thousand Lord Death (+four% DAM) l 0015EB29
Artful Pocketer No - Pick Pockets 50 - l 001690E7
At a Loss for Words No - Attain Speech failures 100 - 75 0015EB31
Know When to Hold 'Em No Know When To Concur 'Em Win at Caravan 27 - 50 0016BA4E
Crafty No - Craft items at a workbench, bivouac, reloading bench, or elsewhere xx - 0 0015EAF3
Crafty Veteran No Crafty Craft more items at a workbench, bivouac, reloading bench, or elsewhere 100 - 75 0015EAF4
Day Tripper No - Utilize addictive chems 25 Day Tripper l 0015EB2A
Desert Survivalist No - Heal with nutrient 10000 - 100 00165773
Devourer of Nations No Dine and Nuance Eat more corpses 200 - 100 0015EB26
Dine and Dash No - Eat corpses 25 Dine and Dash 0015EAE1
Disarming Personality Yes - Disable mines 25 - 50 0015EB11
Double Down No - Play Blackjack 10 - 100 00165775
Dr. Wasteland, M.D. Yes - Utilize physician's numberless 25 - 75 005EAEE5
Fast Times No - Use turbo 20 Fast Times 0 0015EAF0
Find Vault 3 No - Find Vault 3 1 - 0 0015EBC3
Notice Vault 11 No - Find Vault xi 1 - 0 0015EB34
Discover Vault 19 No - Find Vault 19 i - 0 0015EB35
Observe Vault 22 No - Find Vault 22 1 - 0 0015EB3B
Find Vault 34 No - Find Vault 34 1 - 0 0015EB3D
Fixin' Things No - Repair items in your inventory yourself xxx - 50 0015EAF9
Gratuitous Radical No - Use RadAway 20 Gratis Radical 0 0015EAF2
H4x Supr3m3 Yes Healthy Glow Hack more computer terminals 25 - l 0015EB2D
He Moves in Mysterious Ways No - Mysterious Stranger appearances 15 Friendly Help 0 0015EAE8
Healthy Glow No - Hack reckoner terminals 25 - 50 0015EB2C
I Can Terminate Any Fourth dimension I Want No Day Tripper Take more than chems. 25 - 75 0015EB2B
I Dismember You No - Amputate limbs 1000 - 50 0015EAF6
Know When to Fold 'Em No - Lose at Caravan 5 - l 00165778
Know When to Concur 'Em No - Win at Caravan 3 - 100 00165777
Piddling Wheel No - Play Roulette 10 - 100 00165776
Lord Decease No - Impale annihilation 200 Lord Expiry (+1% DAM) 100 0015EB27
Lord Death of Murder Mountain No Lord Expiry Kill anything (just more than of information technology) 700 Lord Decease (+2% DAM) 100 0015EB28
Depression Tech Hacking No - Pick locks 25 - 50 0015EB2F
Principal of the Mojave No Walker of the Mojave Notice more locations 75 - 0 001690E6
Maybe That's a Prevarication No - Become addicted (over and over) ten - 25 0015EB32
Miss Fortunate Son (or Daughter) No - Miss Fortune appearances 15 Friendly Assistance 0 0015EAE7
One Armed Bandit No - Play Slots 10 - 100 00165774
Questin' Mark Yes - Complete Quests 5 - 100 0015EAE6
Radical No - Apply Rad-X 20 - 75 0015EAF1
Sir Talks-a-lot No - Achieve Oral communication successes l - 50 0015EB30
Stim-ply Amazing No - Heal impairment with stimpaks 10000 - 100 00165772
Stimpaddict Yes - Use stimpaks 100 - 50 0015EB3E
Tough Guy No - Have your ain limbs become crippled 50 Tough Guy 0 0015EAEA
Up to the Challenge Yes - Complete challenges 50 - 100 0015EB36
Walker of the Mojave No - Discover locations l - 0 0015EB33
Y'all Run Barter Town No - Sell items through Castling 10000 - 100 00165771

Improver challenges

Dead Coin challenges

Name Recurring Requirement Amount to do Perk Given XP Form ID
All For One No Save all companions one - 100 xx011F34
Gather Your Crew No Recruit Dean Domino, Christine, Dog... and what's inside Dog. 3 - 100 xx011F2D
Authority Issues No Alerted Sierra Madre holograms. 20 - fifty 20011F2B
Big Winner No Use Sierra Madre Vending Machines. l - 75 xx0103B2
Cash Out No Confronted Begetter Elijah in the Sierra Madre'due south Vault. one - 200 xx011F30
Dean'southward Secret Stash No Found Dean's undercover suitcases. fifteen - 100 xx011B27
Expressionless Human being'due south Hand No Collect Sierra Madre Cards of the Expressionless Man's Hand. v - 100 xx0134FB
Ghost Eater - Harvesters Yes Kill Harvesters. x - 100 xx0103B4
Ghost Eater - Seekers Yes Impale Seekers. 10 - 100 xx0103B5
Ghost Eater - Trappers Yes Kill Trappers. 10 - 100 xx0103B6
Having a Ball No Completed the Sierra Madre Gala Event. i - 100 20011F2F
History's Sake No Hear the entire history of the Sierra Madre. 8 - 100 xx012FB3
Osculation of Death No Use Poisons 10 - 100 xx010EB2
Loose Ends No Destroy All Companions. 3 - 100 twenty011F35
Condom Eolith Box No Sealed Father Elijah in the Sierra Madre'due south Vault. 1 - 200 20011F31
Sierra Madre Souvenir Aficionado No Collect a lot of Sierra Madre Chips. 500 - 150 xx0103B0
The Whole Sad Story No Mind to Companions' and Elijah'due south stories. 4 - 100 twenty012FB1
Things to Come! No Discover what the future holds in Dead Money. 5 - 75 xx012FB2

Honest Hearts challenges

Name Recurring Requirement Amount to practice Perk Given XP Grade ID
In a Foreign State No Scouted the Zion Valley for signs of the White Legs. i - 100 xx00B2FC
May my Mitt Forget its Skill No Evacuated Zion. ane - 100 2000B2FE
O Girl of Babylon No Crushed the White Legs. one - 100 xx00B2FD
Restore Our Fortunes No Resupplied Daniel and the Sorrows. 1 - 100 xx00B2FB
Survivalist'south Bounty No Discover all half-dozen of the Survivalist hidden caches 6 - 100 twenty00B2F9
When Nosotros Remembered Zion No Arrive at Zion ane - 100 xx00B2FA
Yao Guai Hunter No Kill yao guai in Zion Valley 10 - 100 2000B390

Onetime World Blues challenges

Proper name Recurring Requirement Corporeality to practice Perk Given XP Form ID
Automaton No Built a robot aptitude on destruction. 1 - 100 xx015B04
Mad Scientist No Had an experiment go horribly awry. i - 100 xx015B02
Evil Genius No Created an abomination. i - 100 xx015B03
Make up Your Mind No Made up your mind... about your encephalon. one - 500 xx009DE2
Making Friends No Reactivated all of the Sink's robotic assistants. 10 - 500 xx011956
Cardiac Arrest! No Recovered X-13 cardiac regulator sneaky suit! 1 - 500 xx009DE4
Caza-Death Dealer 3 ranks Killed cazadores in the Big MT. 2/5/10 DNAvenger xx00DA29
xx00DA2A
xx00DA2B
Dog Run I/II/III iii ranks Completed the X-viii Bones/Avant-garde Testing Program/...with night stalkers! 4 runs DNAgent twenty00A446
xx00A447
xx00A448
MT Space No Visited every location in the Big MT. 35 - 100 xx00A44C
Klein Destine No Dressed in a consummate set up of Dr. Klein Clothes.
(Dr. Klein'south glove, Dr. Klein's glasses, Dr. Klein's scrubs)
one - 100 xx009DE1
Mobius Strip No Dressed in a complete set of Dr. Mobius Clothes.
(Dr. Mobius' glove, Dr. Mobius' scrubs, Dr. Mobius' glasses)
1 - 100 twenty009DE7
Outer Infinite No Dared to venture beyond the Big MT'south perimeter...more once! ii - 100 xx00A44D
Outsmarted No Completed One-time World Blues 1 - 500 twenty009DE5
Spinal-Tapped No Recovered X-8 vertebrae-pulse-de-sensitizer frequency! 1 - 500 20009DE3
VR the Champions I/II/III 3 ranks Completed the Ten-13 Basic/Advanced Infiltration and Robot Compliance tests 3 runs - 100 xx00A449
xx00A44A
twenty00A44B

Lonesome Route challenges

Name Recurring Requirement Amount to do Perk Given XP Course ID
Condemned to Echo It No Launched the nuclear missile from the Ashton silo. one - 500 twenty00A5FD
ED-Ecated No Find all of ED-E'due south upgrades in the Separate. 5 Camarader-E 500 xx00A5FC
Hometown Hero No Completed Lonesome Route. 1 - 500 xx00A5FE
Rocket's Ruby-red Glare No Acquired all upgrades for the Dissever's signature weapon. 3 - 500 2000A601
Warhead Hunter No Detonated all of the warheads in the Dissever. 30 - 500 xx00A604
Ends of the World No Discovered all the locations in the Divide. 25 - 100 xx00A5FF
Most Probable To... No Uncovered all 6 references to the past of Courier 6... your past. half dozen - 100 twenty00A5F9
Nostalgia No Found all journal entries in the Divide. 10 - 100 twenty00A5F8
Experience Like a Child Once again No Find all of the RALPHIE the Robot posters in the Divide. 20 - 100 xx00CA7A
The Courier'south Mile No Dared to venture into the Courier's Mile. 1 - 100 xx00A600
Ulysses' Odyssey No Discovered all about Ulysses' past. half-dozen - 100 2000A5FA

Gun Runners' Arsenal challenges

Name Level Recurring Requirement Amount to do Perk Given XP Form ID
Confronting All Tyrants ★★★ No Kill any named Legion members with Hunting Revolvers, Ranger Sequoias, Brush Guns, Service Rifles, Hunting Rifles, or Cowboy Repeaters. 10 - 1000 twenty000A54
Armed For Bear ★★★ No Kill whatever named NCR Ranger or deputed officer (Lieutenant, Captain, Major, Colonel, Full general) with Machetes, Rippers, Chainsaws, Throwing Spears, or Ballistic Fists. 15 - 1000 xx000A58
A Slave Obeys No Kill Mr. House with a 9 iron or Nephi's golf driver. 1 - 250 xx000A5A
Do good Or a Run a risk No Kill Robots with five.56mm pistol (GRA). 15 - 250 xx000A67
Crackerjack Timing ★★★ No Kill Mojave Wasteland Cazadores with Tin grenades, long-fuse dynamite, and fourth dimension bombs. 10 - 1000 xx000A60
Curios and Relics - No Crusade damage with unique Mojave Wasteland weapons. 10000 - 500 20000A53
Deathclaw Pro Hunter ★★★ No Kill adult Mojave Wasteland Deathclaws with .22 Pistols, Switchblades, Boxing Tape, Recharger Rifles, or Dynamite. 5 - 1000 xx000A4B
Dyin' Ain't Much of a Living ★★ No Impale members of NCR or Legion hitting squads with weapons affected by the Cowboy perk. 5 - 500 xx000A6C
Even a God-King Can Bleed ★★ No Cripple Caesar's head with Throwing Spears. 1 - 500 xx000A6A
Historical Propriety ★★ No Kill Caesar with a Knife or Combat Pocketknife. one - 500 20000A4A
Man-Motorcar Interface ★★★ No Impale Mojave Wasteland Mr. Gutsies and Spotter Bots with Contumely Duke, Spiked Duke, Tire Irons, and Lead Pipes. x - 1000 twenty000A63
Primary of the Arsenal - No Do impairment with Gun Runners' Arsenal (GRA) Weapons. 10000 - 500 twenty000948
Ne Ne Ne Ne... No Cripple Right Artillery with Shotguns. v - 250 xx000A51
Nyah! Come across? ★★ No Kill Chairmen, White Gloves, or Omertas with whatever submachine gun, light automobile gun, or minigun. 10 - 500 xx000A49
Overkill No Kill Animals with whatsoever Fat Man or Fat mines. 20 - 250 20000A4E
Sic Semper Tyrannis ★★ No Kill President Kimball with any One-Handed Pistol. one - 500 xx000A68
Talk About Owned ★★ No Kill Benny with his own gun, Maria. 1 - 500 twenty000A4C
The Aforementioned Could Exist Said of All Religious Weapons No Kill Feral Ghouls with Maria, Gehenna, or Holy Frag Grenades. 15 - 250 xx000A5D
Vault xiii'southward Revenge ★★ No Kill Super Mutants with 5.56mm Pistols, Plasma Defenders, Plasma Grenades, Power Fists, Rippers, or the Bozar. 15 - 500 xx000A65
White Line Nightmare ★★ No Impale Fiends, Vipers, or Jackals with Tire Irons, Baseball Bats, Lead Pipes, Machetes, .44 Magnum Revolvers, or Sawed-Off Shotguns. 20 - 500 twenty000A4D
You Don't Belong In This World! No Kill Abominations with Katanas, Dynamite, Machetes, Throwing Spears, Throwing Knives, and Throwing hatchets. 10 - 250 xx000A50

How To Repair Pipes Fallout 4,

Source: https://fallout.fandom.com/wiki/Fallout:_New_Vegas_challenges

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